Database updated for the Valheim 1.0 release.
| Weather | Chance | Effects | Music |
|---|---|---|---|
| Clear | 86.21% | Cold at night | Day: Meadows; Night: None |
| Rain | 3.45% | Wet, Cold at night | Day: Meadows; Night: None |
| Misty | 3.45% | Cold at night | Day: Meadows; Night: None |
| Thunder Storm | 3.45% | Wet, Cold at night | Day: Meadows; Night: None |
| Light Rain | 3.45% | Wet, Cold at night | Day: Meadows; Night: None |
| Creature | Conditions | kassimawiwawôganal | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Day and night Altitude 0-1,000 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 100 seconds | 1-3 4 active maximum | |||||||||||||||||||||||||||||
| Day and night Altitude 0-1,000 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 150 seconds | 1-3 4 active maximum | |||||||||||||||||||||||||||||
| Day and night Altitude -1.5-0.5 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 100 seconds | 2-4 6 active maximum | |||||||||||||||||||||||||||||
| Day and night Weather: Rain, Thunder Storm, Light Rain Altitude 0-10 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 100% Every 30 seconds | 2-4 8 active maximum | |||||||||||||||||||||||||||||
| Day and night Altitude -4-0.2 m Placement conditions
| 1 | 50% Every 120 seconds | 1-2 5 active maximum | |||||||||||||||||||||||||||||
| Night only Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 30% Every 120 seconds | 2-3 1 active maximum | |||||||||||||||||||||||||||||
| Night only Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 50.6% Every 120 seconds | 1 1 active maximum | |||||||||||||||||||||||||||||
| Night only Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 50.6% Every 120 seconds | 1 1 active maximum | |||||||||||||||||||||||||||||
| Night only Only in some biome regions Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 25% Every 300 seconds | 1-3 3 active maximum | |||||||||||||||||||||||||||||
| Night only Only in some biome regions Weather: Misty Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 5% Every 300 seconds | 1 1 active maximum | |||||||||||||||||||||||||||||
| Night only Only in some biome regions Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 5% Every 3,000 seconds | 3 3 active maximum | |||||||||||||||||||||||||||||
| Night only Only in some biome regions Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 50% Every 200 seconds | 1 2 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude 0-1,000 m Placement conditions
| 1 | 50% Every 300 seconds | 1 2 active maximum | |||||||||||||||||||||||||||||
| Night only Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 5% Every 3,000 seconds | 3 2 active maximum | |||||||||||||||||||||||||||||
| Night only Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 5% Every 3,000 seconds | 1-3 3 active maximum | |||||||||||||||||||||||||||||
| Night only Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 5% Every 3,000 seconds | 1-3 3 active maximum | |||||||||||||||||||||||||||||
| Day and night Placement conditionsDuring
| 1 | 100% Every 500 seconds | 1-2 4 active maximum | |||||||||||||||||||||||||||||
| Day and night Placement conditionsDuring
| 1 | 100% Every 500 seconds | 1 2 active maximum | |||||||||||||||||||||||||||||
| Day and night Placement conditionsDuring
| 1 | 100% Every 1,000 seconds | 1-3 6 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude 0-1,000 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 25% Every 400 seconds | 1-3 3 active maximum | |||||||||||||||||||||||||||||
| Night only Only in some biome regions Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 25% Every 300 seconds | 1-3 3 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 120 seconds | 1-2 2 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude 0-1,000 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 150 seconds | 4-7 15 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude 0-1,000 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 100 seconds | 2-4 10 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude -1.5-0.5 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 100 seconds | 2-4 6 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Weather: Rain, Thunder Storm, Light Rain Altitude 0-10 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 100% Every 30 seconds | 2-4 8 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude 0-1,000 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 100 seconds | 1-3 5 active maximum |
| Creature | Conditions | kassimawiwawôganal | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eikthyr rallies the creatures of the forest Ends: The creatures are calming down Day and night Lasts 90 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Player keys that must all be absent | 1 | 100% Every 20 seconds | 1 2 active maximum | |||||||||||||||||||||||||||||
Eikthyr rallies the creatures of the forest Ends: The creatures are calming down Day and night Lasts 90 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Player keys that must all be absent | 1 | 100% Every 20 seconds | 1 2 active maximum | |||||||||||||||||||||||||||||
K'kadonalogok nigik menôsajik Ends: Polwak nigik menôsajik Day and night Only in some biome regions Lasts 120 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 58.2% Every 10 seconds | 1-4 8 active maximum | |||||||||||||||||||||||||||||
K'kadonalogok nigik menôsajik Ends: Polwak nigik menôsajik Day and night Lasts 120 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 47% Every 20 seconds | 1 2 active maximum | |||||||||||||||||||||||||||||
K'kadonalogok nigik menôsajik Ends: Polwak nigik menôsajik Day and night Lasts 120 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 47% Every 20 seconds | 1 1 active maximum | |||||||||||||||||||||||||||||
The forest is moving... Ends: The forest rests again Day and night Lasts 120 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 5 seconds | 1-3 6 active maximum | |||||||||||||||||||||||||||||
The forest is moving... Ends: The forest rests again Day and night Lasts 120 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 5 seconds | 1-3 4 active maximum | |||||||||||||||||||||||||||||
The forest is moving... Ends: The forest rests again Day and night Lasts 120 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 5 seconds | 1 1 active maximum | |||||||||||||||||||||||||||||
The forest is moving... Ends: The forest rests again Day and night Lasts 120 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 5 seconds | 1 1 active maximum | |||||||||||||||||||||||||||||
A skeleton surprise! Ends: Chibaiakoak sawiaodoak Day and night Lasts 120 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player key | 1 | 100% Every 10 seconds | 4-6 20 active maximum | |||||||||||||||||||||||||||||
A skeleton surprise! Ends: Chibaiakoak sawiaodoak Day and night Lasts 120 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player key | 1 | 54% Every 15 seconds | 1 1 active maximum | |||||||||||||||||||||||||||||
Majimôgwat lagwiwi wjihlôk megoakok Ends: Matawanesen Day and night Lasts 150 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Swamp Rain World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 5 seconds | 1 3 active maximum | |||||||||||||||||||||||||||||
Majimôgwat lagwiwi wjihlôk megoakok Ends: Matawanesen Day and night Lasts 150 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Swamp Rain World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 5 seconds | 1 6 active maximum | |||||||||||||||||||||||||||||
Tkelômsen wjihla wajok Ends: The cold wind is gone Day and night Lasts 150 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Snow World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 10 seconds | 1 3 active maximum | |||||||||||||||||||||||||||||
Majimôgwat lagwiwi wjihlôk megoakok Ends: Matawanesen Day and night Lasts 120 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Swamp Rain World keys that must all be presentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player key | 1 | 100% Every 2 seconds | 1-3 5 active maximum | |||||||||||||||||||||||||||||
Majimôgwat lagwiwi wjihlôk megoakok Ends: Matawanesen Day and night Lasts 120 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Swamp Rain World keys that must all be presentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player key | 1 | 100% Every 10 seconds | 1 2 active maximum | |||||||||||||||||||||||||||||
Ôptchikamigapoda Ends: The shaking begins to fade Day and night Lasts 80 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. All player keys when there are no any-lists | 1 | 100% Every 20 seconds | 1 2 active maximum | |||||||||||||||||||||||||||||
Pegdaapskwimôgwat towiwi... Ends: Ôptchi matawanesen Day and night Lasts 120 seconds Altitude 1-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Ashrain With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. | 1 | 100% Every 2 seconds | 1 4 active maximum | |||||||||||||||||||||||||||||
You feel a chill down your spine... Ends: They have been banished, for now... Day and night Lasts 150 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Ghosts World keys that must all be presentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 10 seconds | 1 3 active maximum | |||||||||||||||||||||||||||||
You feel a chill down your spine... Ends: They have been banished, for now... Day and night Lasts 150 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Ghosts World keys that must all be presentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 10 seconds | 1 2 active maximum |