Dungeon Variants
VariantGenerated roomsRequired roomsDoor chance
Hildir cave10-64120%
World Generation Rules
BiomesQuantityDistanceMinimum separationAltitudeForest
31000 to 80002000200 to 5000No restriction
Enemies
Loot Containers
Loot ContainersInventory gridItem rollsFill chanceSelection mode
Съндък4 x 22-5100%At most one of each item
Съндък
ItemAmountWeightPer-roll chancePlayer scaling
15-35124,39%Да
15-35124,39%Да
1-5124,39%Да
3-90,512,2%Да
1-20,512,2%Да
10,12,44%Да