Database updated for the Valheim 1.0 release.
Beech small 1
| Item | Amount | First draw chance |
|---|---|---|
| 1-1 | 83.33% | |
| 1-2 | 16.67% |
100% chance to run this table, with 2-3 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Beech small 2
| Item | Amount | First draw chance |
|---|---|---|
| 1-1 | 83.33% | |
| 1-2 | 16.67% |
100% chance to run this table, with 2-3 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
| Biomes | Per Zone | Scale | Group Size | Conditions |
|---|---|---|---|---|
| 100 | 1 to 1,5 | 1 | Altitude: 1 to 1000; Terrain tilt: Up to 30; In forest | |
| 100 | 1 to 2 | 1 | Altitude: 1 to 1000; Terrain tilt: Up to 30; In forest | |
| 80 | 1 to 1,5 | 1 | Altitude: 1 to 1000; Terrain tilt: Up to 30; In forest | |
| 80 | 1 to 2 | 1 | Altitude: 1 to 1000; Terrain tilt: Up to 30; In forest | |
| 50 | 1 to 1,5 | 1 | Only in some biome regions; Altitude: 1 to 1000; Terrain tilt: Up to 30; In forest | |
| 50 | 1 to 2 | 1 | Only in some biome regions; Altitude: 1 to 1000; Terrain tilt: Up to 30; In forest |
Use after enabling developer commands with devcommands.
spawn Beech_small1 1 spawn Beech_small2 1