Database updated for the Valheim 1.0 release.

Drops
ItemAmountChance
1100%
Combat by Star Level
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars206x1x1
Damage Resistances
DamageResponse
FireVery weak
PoisonResistant
SpiritImmune
Default Equipment
ItemChanceEffects
Greyling attack100%
Block armour 10
Parry bonus 1.5x
Attack: Slash 5
Attack: Knockback 20
Attack: Range 1.5 m
Attack: Hit arc 90 deg
Attack: Attack interval 2 s
Attack: Preferred range 1.2 m
Regular World Spawns
BiomesConditionslevelSpawn RateGroup Size
Day and night
Only in some biome regions
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestYes
Allowed outside forestNo
Allowed in lavaNo
Allowed outside lavaYes
Allowed inside player basesNo
Water depthNo depth restriction
Minimum same-creature separation30 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNo
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNo
1 50%
Every 300 seconds
1
2 active maximum
Event Spawns
BiomesConditionslevelSpawn RateGroup Size
The forest is moving...
Ends: The forest rests again
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestYes
Allowed outside forestYes
Allowed in lavaNo
Allowed outside lavaYes
Allowed inside player basesNo
Water depthNo depth restriction
Minimum same-creature separation0 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNo
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerYes
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1-3
4 active maximum
Required for achievements

Console command

Use after enabling developer commands with devcommands.

spawn Greyling 1