Database updated for the Valheim 1.0 release.

Drops
No stars
Combat by Star Level
No stars
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars4012x1x1
Damage Resistances
PoškozeníResponse
OheňVelmi slabý
JedOdolný
DuchovníImunní
Default Equipment
No stars
ItemChanceEffects
Greydwarf attack100%
Blokovací zbroj 10
Bonus parýrování 1.5x
Útok: Sečné 14
Útok: Odhození 30
Útok: Range 1.7 m
Útok: Hit arc 90 deg
Útok: Attack interval 2 s
Útok: Preferred range 1.2 m
Greydwarf throw100%
Blokovací zbroj 10
Bonus parýrování 1.5x
Útok: Tupé 10
Útok: Odhození 30
Útok: Range 0.8 m
Útok: Attack interval 8 s
Útok: Preferred range 15 m
Regular World Spawns
BiomesConditionsúroveňSpawn RateGroup Size
Day only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaK hraně, Median
Terrain slope in degrees0-35
Allowed in forestAno
Allowed outside forestAno
Allowed in lavaNe
Allowed outside lavaAno
Allowed inside player basesNe
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNe
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNe
1-3
10% level-up chance
Base chance; varies by biome region
30%
Every 120 seconds
2-3
3 active maximum
Night only
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaK hraně, Median
Terrain slope in degrees0-35
Allowed in forestAno
Allowed outside forestNe
Allowed in lavaNe
Allowed outside lavaAno
Allowed inside player basesNe
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNe
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNe
1 30%
Every 120 seconds
2-3
1 active maximum
Night only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaK hraně, Median
Terrain slope in degrees0-35
Allowed in forestAno
Allowed outside forestAno
Allowed in lavaNe
Allowed outside lavaAno
Allowed inside player basesNe
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNe
Group placement radius10 m
Minimum center distance for level increases0 m
Hunts the playerNe
1-3
10% level-up chance
Base chance; varies by biome region
100%
Every 60 seconds
3-4
6 active maximum
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaK hraně, Median
Terrain slope in degrees0-35
Allowed in forestAno
Allowed outside forestAno
Allowed in lavaNe
Allowed outside lavaAno
Allowed inside player basesNe
Water depthNo depth restriction
Minimum same-creature separation20 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNe
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNe
1 50%
Every 200 seconds
1
2 active maximum
Event Spawns
BiomesConditionsúroveňSpawn RateGroup Size
Les se hýbe...
Ends: Les se vrátil k odpočinku
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaK hraně, Median
Terrain slope in degrees0-35
Allowed in forestAno
Allowed outside forestAno
Allowed in lavaNe
Allowed outside lavaAno
Allowed inside player basesNe
Water depthNo depth restriction
Minimum same-creature separation0 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNe
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerAno
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1-3
6 active maximum
Required for achievements

Console command

Use after enabling developer commands with devcommands.

spawn Greydwarf 1