Database updated for the Valheim 1.0 release.

Drops
No stars
ItemAmountChance
150%
1100%
1100%
1100%
15%
Combat by Star Level
No stars
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars4012x1x1
Damage Resistances
SchadenResponse
FeuerSehr schwach
GiftResistent
GeistImmun
Default Equipment
No stars
ItemChanceEffects
Greydwarf attack100%
Blockrüstung 10
Parierbonus 1.5x
Angriff: Schlitzen 14
Angriff: Rückstoß 30
Angriff: Reichweite 1.7 m
Angriff: Trefferwinkel 90 deg
Angriff: Attack interval 2 s
Angriff: Preferred range 1.2 m
Greydwarf throw100%
Blockrüstung 10
Parierbonus 1.5x
Angriff: Hauen 10
Angriff: Rückstoß 30
Angriff: Reichweite 0.8 m
Angriff: Attack interval 8 s
Angriff: Preferred range 15 m
Regular World Spawns
BiomesConditionsStufeSpawn RateGroup Size
Day only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaAußen, Mittel
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNein
Allowed outside lavaJa
Allowed inside player basesNein
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNein
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNein
1-3
10% level-up chance
Base chance; varies by biome region
30%
Every 120 seconds
2-3
3 active maximum
Night only
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaAußen, Mittel
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestNein
Allowed in lavaNein
Allowed outside lavaJa
Allowed inside player basesNein
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNein
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNein
1 30%
Every 120 seconds
2-3
1 active maximum
Night only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaAußen, Mittel
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNein
Allowed outside lavaJa
Allowed inside player basesNein
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNein
Group placement radius10 m
Minimum center distance for level increases0 m
Hunts the playerNein
1-3
10% level-up chance
Base chance; varies by biome region
100%
Every 60 seconds
3-4
6 active maximum
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaAußen, Mittel
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNein
Allowed outside lavaJa
Allowed inside player basesNein
Water depthNo depth restriction
Minimum same-creature separation20 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNein
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNein
1 50%
Every 200 seconds
1
2 active maximum
Event Spawns
BiomesConditionsStufeSpawn RateGroup Size
Der Wald bewegt sich...
Ends: Der Wald ruht wieder
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaAußen, Mittel
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNein
Allowed outside lavaJa
Allowed inside player basesNein
Water depthNo depth restriction
Minimum same-creature separation0 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNein
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1-3
6 active maximum
Required for achievements

Console command

Use after enabling developer commands with devcommands.

spawn Greydwarf 1