Database updated for the Valheim 1.0 release.

Drops
No stars
Combat by Star Level
No stars
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars15075x1x1
Damage Resistances
SchadenResponse
FeuerSehr schwach
GiftResistent
GeistImmun
Default Equipment
No stars
ItemChanceEffects
Greydwarf elite attack100%
Blockrüstung 10
Parierbonus 1.5x
Angriff: Schlitzen 30
Angriff: Rückstoß 60
Angriff: Reichweite 3 m
Angriff: Trefferwinkel 45 deg
Angriff: Attack interval 2 s
Angriff: Preferred range 1.8 m
Regular World Spawns
BiomesConditionsStufeSpawn RateGroup Size
Night only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaAußen, Mittel
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNein
Allowed outside lavaJa
Allowed inside player basesNein
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNein
Group placement radius1 m
Minimum center distance for level increases2000 m
Hunts the playerNein
1-3
10% level-up chance
Base chance; varies by biome region
50.6%
Every 120 seconds
1
1 active maximum
Night only
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaAußen, Mittel
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNein
Allowed outside lavaJa
Allowed inside player basesNein
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNein
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerNein
1 50.6%
Every 120 seconds
1
1 active maximum
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaAußen, Mittel
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNein
Allowed outside lavaJa
Allowed inside player basesNein
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNein
Group placement radius1 m
Minimum center distance for level increases2000 m
Hunts the playerNein
1-3
10% level-up chance
Base chance; varies by biome region
50.6%
Every 120 seconds
1
3 active maximum
Event Spawns
BiomesConditionsStufeSpawn RateGroup Size
Der Wald bewegt sich...
Ends: Der Wald ruht wieder
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaAußen, Mittel
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNein
Allowed outside lavaJa
Allowed inside player basesNein
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNein
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1
1 active maximum
Required for achievements

Console command

Use after enabling developer commands with devcommands.

spawn Greydwarf_Elite 1