Database updated for the Valheim 1.0 release.

Drops
No stars
ItemAmountChance
110%
1100%
Combat by Star Level
No stars
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars4020x1x1
Damage Resistances
SchadenResponse
HauenSchwach
StechenResistent
FeuerSchwach
EisResistent
GiftImmun
Weapon Options
No stars
ItemChanceEffects
skeleton sword80%
Blockrüstung 10
Parierbonus 1.5x
Angriff: Schlitzen 25
Angriff: Rückstoß 40
Angriff: Reichweite 1.8 m
Angriff: Trefferwinkel 90 deg
Angriff: Attack interval 3 s
Angriff: Preferred range 1.6 m
skeleton bow20%
Blockrüstung 10
Parierbonus 1.5x
Angriff: Stechen 20
Angriff: Rückstoß 15
Angriff: Reichweite 1 m
Angriff: Trefferwinkel 90 deg
Angriff: Attack interval 4 s
Angriff: Preferred range 20 m
Shield Options
No stars
ItemChanceEffects
No shield50%Keine
Bronzener Faustschild25%
Blockrüstung 16
Parierbonus 2.5x
Holzschild25%
Blockrüstung 6
Parierbonus 1.5x
Regular World Spawns
BiomesConditionsStufeSpawn RateGroup Size
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaAußen, Mittel
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNein
Allowed outside lavaJa
Allowed inside player basesNein
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNein
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNein
1 25%
Every 300 seconds
1-3
3 active maximum
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaAußen, Mittel
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNein
Allowed outside lavaJa
Allowed inside player basesNein
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNein
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNein
1 25%
Every 300 seconds
1-3
3 active maximum
Event Spawns
BiomesConditionsStufeSpawn RateGroup Size
Skelett-Überraschung
Ends: Die Skelette sind das Kämpfen leid
Day and night
Lasts 120 seconds
Placement conditions
Placement conditions
Biome areaAußen, Mittel
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNein
Allowed outside lavaJa
Allowed inside player basesNein
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNein
Group placement radius4 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

Requires these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any player key

1 100%
Every 10 seconds
4-6
20 active maximum
Ein fauliger Geruch vom Sumpf
Ends: Der faulige Geruch ist vorbei
Day and night
Lasts 150 seconds
Placement conditions
Placement conditions
Biome areaAußen, Mittel
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNein
Allowed outside lavaJa
Allowed inside player basesNein
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNein
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

Weather during this raid: Swamp Rain

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1
6 active maximum
Required for achievements
Found In Dungeons

Console command

Use after enabling developer commands with devcommands.

spawn Skeleton 1