Database updated for the Valheim 1.0 release.
| Weather | Chance | Effects | Music |
|---|---|---|---|
| Snow Storm | 16.67% | Freezing, Cold at night | Mountain |
| Snow | 83.33% | Freezing | Mountain |
| Creature | Conditions | επίπεδο | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Night only Altitude 0-1,000 m Placement conditions
| 1 | 20% Every 400 seconds | 1 2 active maximum | |||||||||||||||||||||||||||||
| Night only Only in some biome regions Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 25% Every 300 seconds | 1-3 3 active maximum | |||||||||||||||||||||||||||||
| Night only Only in some biome regions Weather: Misty Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 5% Every 300 seconds | 1 1 active maximum | |||||||||||||||||||||||||||||
| Night only Only in some biome regions Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 5% Every 3,000 seconds | 3 3 active maximum | |||||||||||||||||||||||||||||
| Day and night Altitude 120-1,000 m Placement conditions
| 1 | 25.6% Every 120 seconds | 1 1 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude 100-1,000 m Placement conditions
| 1 | 25.6% Every 120 seconds | 1 2 active maximum | |||||||||||||||||||||||||||||
| Night only Only in some biome regions Altitude 0-1,000 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 120 seconds | 2-4 6 active maximum | |||||||||||||||||||||||||||||
| Day only Only in some biome regions Altitude 0-1,000 m Placement conditions
| 1 | 25.6% Every 400 seconds | 1-2 3 active maximum | |||||||||||||||||||||||||||||
| Night only Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 5% Every 3,000 seconds | 3 2 active maximum | |||||||||||||||||||||||||||||
| Night only Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 5% Every 3,000 seconds | 1-3 3 active maximum | |||||||||||||||||||||||||||||
| Night only Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 5% Every 3,000 seconds | 1-3 3 active maximum | |||||||||||||||||||||||||||||
| Day and night Placement conditionsDuring
| 1 | 100% Every 500 seconds | 1-2 4 active maximum | |||||||||||||||||||||||||||||
| Day and night Placement conditionsDuring
| 1 | 100% Every 500 seconds | 1 2 active maximum | |||||||||||||||||||||||||||||
| Day and night Placement conditionsDuring
| 1 | 100% Every 1,000 seconds | 1-3 6 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude 0-1,000 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 120 seconds | 2-4 8 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude 100-1,000 m Placement conditions
| 1 | 25.6% Every 120 seconds | 1-2 4 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude 0-1,000 m Placement conditions
| 1 | 25% Every 300 seconds | 3-6 10 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude 120-1,000 m Placement conditions
| 1 | 25.6% Every 120 seconds | 1-2 1 active maximum |
| Creature | Conditions | επίπεδο | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
You are being hunted... Ends: The hunt is over Day and night Lasts 120 seconds Altitude 0-2,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. World keys that must all be presentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player key | 1 | 100% Every 2 seconds | 1 6 active maximum | |||||||||||||||||||||||||||||
A skeleton surprise! Ends: The skeletons are tired of fighting Day and night Lasts 120 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player key | 1 | 100% Every 10 seconds | 4-6 20 active maximum | |||||||||||||||||||||||||||||
A skeleton surprise! Ends: The skeletons are tired of fighting Day and night Lasts 120 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player key | 1 | 54% Every 15 seconds | 1 1 active maximum | |||||||||||||||||||||||||||||
A foul smell from the swamp... Ends: The smell is gone Day and night Lasts 150 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Swamp Rain World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 5 seconds | 1 3 active maximum | |||||||||||||||||||||||||||||
A foul smell from the swamp... Ends: The smell is gone Day and night Lasts 150 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Swamp Rain World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 5 seconds | 1 6 active maximum | |||||||||||||||||||||||||||||
A cold wind blows from the mountains Ends: The cold wind is gone Day and night Lasts 150 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Snow World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 10 seconds | 1 3 active maximum | |||||||||||||||||||||||||||||
You feel a chill down your spine... Ends: They have been banished, for now... Day and night Lasts 150 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Ghosts World keys that must all be presentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 10 seconds | 1 3 active maximum | |||||||||||||||||||||||||||||
You feel a chill down your spine... Ends: They have been banished, for now... Day and night Lasts 150 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Ghosts World keys that must all be presentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 10 seconds | 1 2 active maximum |