Dungeon Variants
VariantGenerated roomsRequired roomsDoor chance
Hildir crypt20-40150%
Biomes
World Generation Rules
BiomesQuantityDistanceMinimum separationAltitudeForest
33000 to 800030001 to 1000No restriction
Loot Containers
Loot ContainersInventory gridItem rollsFill chanceSelection mode
Cofre4 x 22-4100%At most one of each item
Cofre
ItemAmountWeightPer-roll chancePlayer scaling
1-10120%
5-10120%
1-2120%
10-30120%
1-3120%