VALHEIM Base de données
Database updated for the Valheim 1.0 release.
| Item | Amount | Chance |
|---|---|---|
| 1 | 10% | |
| 1-2 | 100% |
| Star level | Health | Stagger threshold | Damage scaling | Drop scaling |
|---|---|---|---|---|
| No stars | 50 | Aucun | x1 | x1 |
| Dégâts | Response |
|---|---|
| Contondant | Faible |
| Coupant | Résistant |
| Perforant | Résistant |
| Feu | Résistant |
| Glace | Faible |
| Foudre | Faible |
| Poison | Immunisé |
| Item | Chance | Effects |
|---|---|---|
| blob attack aoe | 100% | Valeur défensive 10 Bonus de parade 1.5x Attaque: Poison 90 Attaque: Arc d'impact 90 deg Attaque: Attack interval 2 s Attaque: Preferred range 2 m |
| Biomes | Conditions | niveau | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Day and night Placement conditions
| 1 | 20% Every 500 seconds | 1-2 2 active maximum |
| Biomes | Conditions | niveau | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
La puanteur du marais parvient à vos narines Ends: La puanteur s’estompe Day and night Lasts 120 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Swamp Rain World keys that must all be presentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player key | 1 | 100% Every 2 seconds | 1-3 5 active maximum |
Use after enabling developer commands with devcommands.
spawn Blob 1