Database updated for the Valheim 1.0 release.

Drops
No stars
ItemAmountChance
250%
2100%
3-5100%
1100%
133%
110%
Combat by Star Level
No stars
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars15075x1x1
Damage Resistances
DégâtsResponse
FeuTrès faible
PoisonRésistant
EspritImmunisé
Default Equipment
No stars
ItemChanceEffects
Greydwarf elite attack100%
Valeur défensive 10
Bonus de parade 1.5x
Attaque: Coupant 30
Attaque: Repoussement 60
Attaque: Portée 3 m
Attaque: Arc d'impact 45 deg
Attaque: Attack interval 2 s
Attaque: Preferred range 1.8 m
Regular World Spawns
BiomesConditionsniveauSpawn RateGroup Size
Night only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaBord, Médiane
Terrain slope in degrees0-35
Allowed in forestOui
Allowed outside forestOui
Allowed in lavaNon
Allowed outside lavaOui
Allowed inside player basesNon
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNon
Group placement radius1 m
Minimum center distance for level increases2000 m
Hunts the playerNon
1-3
10% level-up chance
Base chance; varies by biome region
50.6%
Every 120 seconds
1
1 active maximum
Night only
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaBord, Médiane
Terrain slope in degrees0-35
Allowed in forestOui
Allowed outside forestOui
Allowed in lavaNon
Allowed outside lavaOui
Allowed inside player basesNon
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNon
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerNon
1 50.6%
Every 120 seconds
1
1 active maximum
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaBord, Médiane
Terrain slope in degrees0-35
Allowed in forestOui
Allowed outside forestOui
Allowed in lavaNon
Allowed outside lavaOui
Allowed inside player basesNon
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNon
Group placement radius1 m
Minimum center distance for level increases2000 m
Hunts the playerNon
1-3
10% level-up chance
Base chance; varies by biome region
50.6%
Every 120 seconds
1
3 active maximum
Event Spawns
BiomesConditionsniveauSpawn RateGroup Size
La forêt se réveille...
Ends: Le calme revient dans la forêt
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaBord, Médiane
Terrain slope in degrees0-35
Allowed in forestOui
Allowed outside forestOui
Allowed in lavaNon
Allowed outside lavaOui
Allowed inside player basesNon
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNon
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerOui
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1
1 active maximum
Required for achievements

Console command

Use after enabling developer commands with devcommands.

spawn Greydwarf_Elite 1