VALHEIM Base de données
| Variant | Generated rooms | Required rooms | Door chance |
|---|---|---|---|
| Hildir cave | 10-64 | 1 | 20% |
| Biomes | Quantity | Distance | Minimum separation | Altitude | Forest |
|---|---|---|---|---|---|
| 3 | 1 000 to 8 000 | 2 000 | 200 to 5 000 | No restriction |
| Loot Containers | Inventory grid | Item rolls | Fill chance | Selection mode |
|---|---|---|---|---|
| Coffre | 4 x 2 | 2-5 | 100% | At most one of each item |
| Item | Amount | Weight | Per-roll chance | Player scaling |
|---|---|---|---|---|
| 15-35 | 1 | 24,39% | Oui | |
| 15-35 | 1 | 24,39% | Oui | |
| 1-5 | 1 | 24,39% | Oui | |
| 3-9 | 0,5 | 12,2% | Oui | |
| 1-2 | 0,5 | 12,2% | Oui | |
| 1 | 0,1 | 2,44% | Oui |