VALHEIM Database
Database updated for the Valheim 1.0 release.
| Item | Amount | Chance |
|---|---|---|
| 1 | 50% | |
| 1 | 100% | |
| 1 | 100% | |
| 1 | 100% | |
| 1 | 5% |
| Star level | Health | Stagger threshold | Damage scaling | Drop scaling |
|---|---|---|---|---|
| No stars | 40 | 12 | x1 | x1 |
| Damage | Response |
|---|---|
| Fire | Very weak |
| Poison | Resistant |
| Spirit | Immune |
| Item | Chance | Effects |
|---|---|---|
| Greydwarf attack | 100% | Block armour 10 Parry bonus 1.5x हमला: Slash 14 हमला: Knockback 30 हमला: Range 1.7 m हमला: Hit arc 90 deg हमला: Attack interval 2 s हमला: Preferred range 1.2 m |
| Greydwarf throw | 100% | Block armour 10 Parry bonus 1.5x हमला: Blunt 10 हमला: Knockback 30 हमला: Range 0.8 m हमला: Attack interval 8 s हमला: Preferred range 15 m |
| Biomes | Conditions | Level | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Day only Altitude 0-1,000 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 30% Every 120 seconds | 2-3 3 active maximum | |||||||||||||||||||||||||||||
| Night only Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 30% Every 120 seconds | 2-3 1 active maximum | |||||||||||||||||||||||||||||
| Night only Altitude 0-1,000 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 100% Every 60 seconds | 3-4 6 active maximum | |||||||||||||||||||||||||||||
| Night only Only in some biome regions Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 50% Every 200 seconds | 1 2 active maximum |
| Biomes | Conditions | Level | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
The forest is moving... Ends: The forest rests again Day and night Lasts 120 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 5 seconds | 1-3 6 active maximum |
Use after enabling developer commands with devcommands.
spawn Greydwarf 1