Dungeon Variants
VariantGenerated roomsRequired roomsDoor chance
Hildir cave10-64120%
Biomes
World Generation Rules
BiomesQuantityDistanceMinimum separationAltitudeForest
31,000 to 8,0002,000200 to 5,000No restriction
Enemies
Loot Containers
Loot ContainersInventory gridItem rollsFill chanceSelection mode
Chest4 x 22-5100%At most one of each item
Chest
ItemAmountWeightPer-roll chancePlayer scaling
15-35124.39%हाँ
15-35124.39%हाँ
1-5124.39%हाँ
3-90.512.2%हाँ
1-20.512.2%हाँ
10.12.44%हाँ