Database updated for the Valheim 1.0 release.
Birch 1
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-2 | 25% | |
| 1-2 | 25% | |
| 1-2 | 50% |
50% chance to run this table, with 2-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Birch log half
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 50% | |
| 1-1 | 50% |
100% chance to run this table, with 10-10 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Birch 1 aut
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-2 | 25% | |
| 1-2 | 25% | |
| 1-2 | 50% |
50% chance to run this table, with 1-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Birch 2
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-2 | 25% | |
| 1-2 | 25% | |
| 1-2 | 50% |
50% chance to run this table, with 1-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Birch 2 aut
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-2 | 25% | |
| 1-2 | 25% | |
| 1-2 | 50% |
50% chance to run this table, with 1-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
| Biomi | Per zona | Scala | Dimensione gruppo | Condizioni |
|---|---|---|---|---|
| 5 | Da 0,5 a 1 | 1 | Altitudine: Da 0,2 a 1000; Profondità oceanica: Da 0 a 2; Pendenza del terreno: Da 0 a 30; Nella foresta | |
| 30 | Da 0,5 a 1 | 1 | Altitudine: Da 0,1 a 1000; Pendenza del terreno: Da 0 a 30; Nella foresta | |
| Fino a 3 | Da 0,5 a 1 | 1 | Altitudine: Da 0,2 a 1000; Profondità oceanica: Da 0 a 2; Pendenza del terreno: Da 0 a 30; Nella foresta | |
| 10 | Da 1 a 1,5 | 1 | Altitudine: Da 0,1 a 1000; Pendenza del terreno: Da 0 a 30; Nella foresta | |
| 10 | Da 0,5 a 1 | 1 | Only in some biome regions; Altitudine: Da 0,2 a 1000; Profondità oceanica: Da 0 a 2; Pendenza del terreno: Da 0 a 30; Nella foresta | |
| Da 5 a 9 | Da 0,5 a 1 | 1 | Only in some biome regions; Altitudine: Da 0,2 a 1000; Profondità oceanica: Da 0 a 2; Pendenza del terreno: Da 0 a 30; Nella foresta |
Usa dopo aver abilitato i comandi sviluppatore con devcommands.
spawn Birch1 1 spawn Birch1_aut 1 spawn Birch2 1 spawn Birch2_aut 1