Database updated for the Valheim 1.0 release.

Birch 1

Drops when destroyed
OggettoQuantitàFirst draw chance
1-225%
1-225%
1-250%

50% chance to run this table, with 2-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.

Birch log half

Drops when destroyed
OggettoQuantitàFirst draw chance
1-150%
1-150%

100% chance to run this table, with 10-10 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.

Birch 1 aut

Drops when destroyed
OggettoQuantitàFirst draw chance
1-225%
1-225%
1-250%

50% chance to run this table, with 1-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.

Birch 2

Drops when destroyed
OggettoQuantitàFirst draw chance
1-225%
1-225%
1-250%

50% chance to run this table, with 1-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.

Birch 2 aut

Drops when destroyed
OggettoQuantitàFirst draw chance
1-225%
1-225%
1-250%

50% chance to run this table, with 1-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.

Regole di posizionamento nel mondo
BiomiPer zonaScalaDimensione gruppoCondizioni
5Da 0,5 a 11Altitudine: Da 0,2 a 1000; Profondità oceanica: Da 0 a 2; Pendenza del terreno: Da 0 a 30; Nella foresta
30Da 0,5 a 11Altitudine: Da 0,1 a 1000; Pendenza del terreno: Da 0 a 30; Nella foresta
Fino a 3Da 0,5 a 11Altitudine: Da 0,2 a 1000; Profondità oceanica: Da 0 a 2; Pendenza del terreno: Da 0 a 30; Nella foresta
10Da 1 a 1,51Altitudine: Da 0,1 a 1000; Pendenza del terreno: Da 0 a 30; Nella foresta
10Da 0,5 a 11Only in some biome regions; Altitudine: Da 0,2 a 1000; Profondità oceanica: Da 0 a 2; Pendenza del terreno: Da 0 a 30; Nella foresta
Da 5 a 9Da 0,5 a 11Only in some biome regions; Altitudine: Da 0,2 a 1000; Profondità oceanica: Da 0 a 2; Pendenza del terreno: Da 0 a 30; Nella foresta

Comandi della console

Usa dopo aver abilitato i comandi sviluppatore con devcommands.

spawn Birch1 1
spawn Birch1_aut 1
spawn Birch2 1
spawn Birch2_aut 1