Database updated for the Valheim 1.0 release.

Combat by Star Level
No stars
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars4012x1x1
Damage Resistances
ზიანიResponse
ცეცხლიძალიან სუსტი
საწამლავიგამძლე
სულიხელშეუხებელი
Default Equipment
No stars
ItemChanceEffects
Greydwarf attack100%
Block armour 10
ფარირების ბონუსი 1.5x
შეტევა: გაჭრა 14
შეტევა: უკან გადაგდება 30
შეტევა: Range 1.7 m
შეტევა: Hit arc 90 deg
შეტევა: Attack interval 2 s
შეტევა: Preferred range 1.2 m
Greydwarf throw100%
Block armour 10
ფარირების ბონუსი 1.5x
შეტევა: ბლანტი 10
შეტევა: უკან გადაგდება 30
შეტევა: Range 0.8 m
შეტევა: Attack interval 8 s
შეტევა: Preferred range 15 m
Regular World Spawns
BiomesConditionsდონეSpawn RateGroup Size
Day only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestდიახ
Allowed outside forestდიახ
Allowed in lavaარა
Allowed outside lavaდიახ
Allowed inside player basesარა
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerარა
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerარა
1-3
10% level-up chance
Base chance; varies by biome region
30%
Every 120 seconds
2-3
3 active maximum
Night only
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestდიახ
Allowed outside forestარა
Allowed in lavaარა
Allowed outside lavaდიახ
Allowed inside player basesარა
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerარა
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerარა
1 30%
Every 120 seconds
2-3
1 active maximum
Night only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestდიახ
Allowed outside forestდიახ
Allowed in lavaარა
Allowed outside lavaდიახ
Allowed inside player basesარა
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerარა
Group placement radius10 m
Minimum center distance for level increases0 m
Hunts the playerარა
1-3
10% level-up chance
Base chance; varies by biome region
100%
Every 60 seconds
3-4
6 active maximum
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestდიახ
Allowed outside forestდიახ
Allowed in lavaარა
Allowed outside lavaდიახ
Allowed inside player basesარა
Water depthNo depth restriction
Minimum same-creature separation20 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerარა
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerარა
1 50%
Every 200 seconds
1
2 active maximum
Event Spawns
BiomesConditionsდონეSpawn RateGroup Size
ტყე მოძრაობას იწყებს...
Ends: ტყე ისევ განისვენებს
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestდიახ
Allowed outside forestდიახ
Allowed in lavaარა
Allowed outside lavaდიახ
Allowed inside player basesარა
Water depthNo depth restriction
Minimum same-creature separation0 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerარა
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerდიახ
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1-3
6 active maximum
Required for achievements

Console command

Use after enabling developer commands with devcommands.

spawn Greydwarf 1