Dungeon Variants
VariantGenerated roomsRequired roomsDoor chance
Hildir cave10-64120%
Biomes
World Generation Rules
BiomesQuantityDistanceMinimum separationAltitudeForest
31,000 to 8,0002,000200 to 5,000No restriction
Enemies
Loot Containers
Loot ContainersInventory gridItem rollsFill chanceSelection mode
სუნდუკი4 x 22-5100%At most one of each item
სუნდუკი
ItemAmountWeightPer-roll chancePlayer scaling
15-35124.39%დიახ
15-35124.39%დიახ
1-5124.39%დიახ
3-90.512.2%დიახ
1-20.512.2%დიახ
10.12.44%დიახ