Database updated for the Valheim 1.0 release.

Dungeon Variants
VariantGenerated roomsRequired roomsDoor chance
Hildir plainsfortress256-512550%
Biomes
World Generation Rules
BiomesQuantityDistanceMinimum separationAltitudeForest
3Any30008 to 1000No restriction
Loot Containers
Loot ContainersInventory gridItem rollsFill chanceSelection mode
Kaste4 x 23-4100%At most one of each item
Kaste4 x 25-6100%At most one of each item

Each selected entry is removed before the next draw. The displayed chance is for the first draw, not the chance of obtaining the item.

Kaste
ItemAmountWeightFirst draw chanceResource-rate scaling
2-5125,19%Jā
2-5125,19%Jā
10-40125,19%Jā
2-40,512,59%Jā
10,25,04%Jā
10,12,52%Jā
10,12,52%Jā
10,051,26%Jā
10,010,25%Jā
10,010,25%Jā

Each selected entry is removed before the next draw. The displayed chance is for the first draw, not the chance of obtaining the item.

Kaste
ItemAmountWeightFirst draw chanceResource-rate scaling
2-4127,25%Jā
2-5127,25%Jā
11-66127,25%Jā
10,513,62%Jā
10,12,72%Jā
10,051,36%Jā
10,010,27%Jā
10,010,27%Jā