VALHEIM Database
Database updated for the Valheim 1.0 release.
| Item | Amount | Chance |
|---|---|---|
| 2 | 50% | |
| 2 | 100% | |
| 3-5 | 100% | |
| 1 | 100% | |
| 1 | 33% | |
| 1 | 10% |
| Star level | Health | Stagger threshold | Damage scaling | Drop scaling |
|---|---|---|---|---|
| No stars | 150 | 75 | x1 | x1 |
| Штета | Response |
|---|---|
| Оган | Very weak |
| Отров | Resistant |
| Spirit | Immune |
| Item | Chance | Effects |
|---|---|---|
| Greydwarf elite attack | 100% | Block armour 10 Parry bonus 1.5x Напад: Сечи 30 Напад: Сила 60 Напад: Range 3 m Напад: Hit arc 45 deg Напад: Attack interval 2 s Напад: Preferred range 1.8 m |
| Biomes | Conditions | Ниво | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Night only Altitude 0-1,000 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50.6% Every 120 seconds | 1 1 active maximum | |||||||||||||||||||||||||||||
| Night only Altitude 0-1,000 m Placement conditionsRequired world key
| 1 | 50.6% Every 120 seconds | 1 1 active maximum | |||||||||||||||||||||||||||||
| Night only Only in some biome regions Altitude 0-1,000 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50.6% Every 120 seconds | 1 3 active maximum |
| Biomes | Conditions | Ниво | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
The forest is moving... Ends: The forest rests again Day and night Lasts 120 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 5 seconds | 1 1 active maximum |
Use after enabling developer commands with devcommands.
spawn Greydwarf_Elite 1