Database updated for the Valheim 1.0 release.

Drops
No stars
ItemAmountChance
5-20100%
3-5100%
110%
15%
Combat by Star Level
No stars
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars800240x1x1
Damage Resistances
DanosResponse
EspíritoImune
Default Equipment
No stars
ItemChanceEffects
Goblin Brute Attack100%
Block armour 25
Bónus de aparar 1.5x
Atacar: Embotado 130
Atacar: Cortar 100
Atacar: Picareta 40
Atacar: Empurrar 100
Atacar: Range 4 m
Atacar: Hit arc 70 deg
Atacar: Attack interval 2 s
Atacar: Preferred range 3 m
Goblin Brute Rage Attack100%
Block armour 25
Bónus de aparar 1.5x
Atacar: Embotado 130
Atacar: Cortar 100
Atacar: Picareta 40
Atacar: Empurrar 100
Atacar: Range 4 m
Atacar: Hit arc 60 deg
Atacar: Attack interval 20 s
Atacar: Preferred range 6 m
Goblin Brute Taunt100%
Block armour 25
Bónus de aparar 1.5x
Atacar: Golpear 80
Atacar: Cortar 10
Atacar: Empurrar 50
Atacar: Range 3.56 m
Atacar: Hit arc 45 deg
Atacar: Attack interval 60 s
Atacar: Preferred range 20 m
Regular World Spawns
BiomesConditionsnívelSpawn RateGroup Size
Never
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestSim
Allowed outside forestSim
Allowed in lavaNão
Allowed outside lavaSim
Allowed inside player basesNão
Water depthNo depth restriction
Minimum same-creature separation100 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNão
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNão
1-3
10% level-up chance
Base chance; varies by biome region
20%
Every 1,000 seconds
1-2
1 active maximum
Event Spawns
BiomesConditionsnívelSpawn RateGroup Size
A horda está atacando
Ends: A horda está recuando
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestSim
Allowed outside forestSim
Allowed in lavaNão
Allowed outside lavaSim
Allowed inside player basesNão
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNão
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerSim
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 47%
Every 20 seconds
1
2 active maximum
Required for achievements

Console command

Use after enabling developer commands with devcommands.

spawn GoblinBrute 1