Database updated for the Valheim 1.0 release.

Drops
No stars
ItemAmountChance
150%
1100%
1100%
1100%
15%
Combat by Star Level
No stars
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars4012x1x1
Damage Resistances
DanosResponse
FogoMuito fraco
VenenoResistente
EspíritoImune
Default Equipment
No stars
ItemChanceEffects
Greydwarf attack100%
Block armour 10
Bónus de aparar 1.5x
Atacar: Golpear 14
Atacar: Empurrar 30
Atacar: Range 1.7 m
Atacar: Hit arc 90 deg
Atacar: Attack interval 2 s
Atacar: Preferred range 1.2 m
Greydwarf throw100%
Block armour 10
Bónus de aparar 1.5x
Atacar: Embotado 10
Atacar: Empurrar 30
Atacar: Range 0.8 m
Atacar: Attack interval 8 s
Atacar: Preferred range 15 m
Regular World Spawns
BiomesConditionsnívelSpawn RateGroup Size
Day only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestSim
Allowed outside forestSim
Allowed in lavaNão
Allowed outside lavaSim
Allowed inside player basesNão
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNão
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNão
1-3
10% level-up chance
Base chance; varies by biome region
30%
Every 120 seconds
2-3
3 active maximum
Night only
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestSim
Allowed outside forestNão
Allowed in lavaNão
Allowed outside lavaSim
Allowed inside player basesNão
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNão
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNão
1 30%
Every 120 seconds
2-3
1 active maximum
Night only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestSim
Allowed outside forestSim
Allowed in lavaNão
Allowed outside lavaSim
Allowed inside player basesNão
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNão
Group placement radius10 m
Minimum center distance for level increases0 m
Hunts the playerNão
1-3
10% level-up chance
Base chance; varies by biome region
100%
Every 60 seconds
3-4
6 active maximum
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestSim
Allowed outside forestSim
Allowed in lavaNão
Allowed outside lavaSim
Allowed inside player basesNão
Water depthNo depth restriction
Minimum same-creature separation20 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNão
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNão
1 50%
Every 200 seconds
1
2 active maximum
Event Spawns
BiomesConditionsnívelSpawn RateGroup Size
A floresta está a mover-se...
Ends: A floresta volta a repousar
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestSim
Allowed outside forestSim
Allowed in lavaNão
Allowed outside lavaSim
Allowed inside player basesNão
Water depthNo depth restriction
Minimum same-creature separation0 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNão
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerSim
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1-3
6 active maximum
Required for achievements

Console command

Use after enabling developer commands with devcommands.

spawn Greydwarf 1