Database updated for the Valheim 1.0 release.

Drops
No stars
Combat by Star Level
No stars
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars6019,8x1x1
Damage Resistances
DanosResponse
FogoMuito fraco
VenenoResistente
EspíritoImune
Default Equipment
No stars
ItemChanceEffects
Greydwarf shaman attack100%
Block armour 10
Bónus de aparar 1.5x
Atacar: Veneno 30
Atacar: Range 7 m
Atacar: Hit arc 35 deg
Atacar: Attack interval 8 s
Atacar: Preferred range 5 m
Greydwarf attack100%
Block armour 10
Bónus de aparar 1.5x
Atacar: Golpear 14
Atacar: Empurrar 30
Atacar: Range 1.7 m
Atacar: Hit arc 90 deg
Atacar: Attack interval 2 s
Atacar: Preferred range 1.2 m
Greydwarf shaman heal100%
Block armour 10
Bónus de aparar 1.5x
Atacar: Hit arc 90 deg
Atacar: Attack interval 10 s
Atacar: Preferred range 4 m
Regular World Spawns
BiomesConditionsnívelSpawn RateGroup Size
Night only
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestSim
Allowed outside forestSim
Allowed in lavaNão
Allowed outside lavaSim
Allowed inside player basesNão
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNão
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerNão
1 50.6%
Every 120 seconds
1
1 active maximum
Night only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestSim
Allowed outside forestSim
Allowed in lavaNão
Allowed outside lavaSim
Allowed inside player basesNão
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNão
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerNão
1-3
10% level-up chance
Base chance; varies by biome region
50.6%
Every 60 seconds
1
2 active maximum
Event Spawns
BiomesConditionsnívelSpawn RateGroup Size
A floresta está a mover-se...
Ends: A floresta volta a repousar
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestSim
Allowed outside forestSim
Allowed in lavaNão
Allowed outside lavaSim
Allowed inside player basesNão
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNão
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerSim
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1
1 active maximum
Required for achievements

Console command

Use after enabling developer commands with devcommands.

spawn Greydwarf_Shaman 1