Database updated for the Valheim 1.0 release.
Ashlands Tree 1 0
| Item | Amount | First draw chance |
|---|---|---|
| 2-1 | 66.67% | |
| 1-1 | 33.33% |
50% chance to run this table, with 1-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Ashlands Tree Log Half 1
| Item | Amount | First draw chance |
|---|---|---|
| 1-1 | 66.67% | |
| 1-1 | 33.33% |
100% chance to run this table, with 10-10 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Ashlands Tree 3
| Item | Amount | First draw chance |
|---|---|---|
| 2-1 | 66.67% | |
| 1-1 | 33.33% |
50% chance to run this table, with 1-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Ashlands Tree 6
| Item | Amount | First draw chance |
|---|---|---|
| 2-1 | 66.67% | |
| 1-1 | 33.33% |
50% chance to run this table, with 1-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Ashlands Tree Log Half 2
| Item | Amount | First draw chance |
|---|---|---|
| 1-1 | 66.67% | |
| 1-1 | 33.33% |
100% chance to run this table, with 10-10 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
| Biomes | Per Zone | Scale | Group Size | Conditions |
|---|---|---|---|---|
| 6 to 10 | 0.7 to 1.4 | 4 to 8 | Altitude: 2 to 12; Terrain tilt: Up to 30; Group radius: 40 | |
| 5 to 8 | 1 | 2 to 4 | Altitude: 1 to 12; Terrain tilt: Up to 30; Group radius: 40 | |
| 4 to 10 | 1 to 2 | 3 to 5 | Altitude: 1 to 12; Terrain tilt: Up to 30; Group radius: 50 | |
| 2 to 3 | 1.5 to 2.5 | 1 | Altitude: 1 to 12; Terrain tilt: Up to 10 |
Use after enabling developer commands with devcommands.
spawn AshlandsTree1 1 spawn AshlandsTree3 1 spawn AshlandsTree6 1