Database updated for the Valheim 1.0 release.
Ygga Shoot 1
| Item | Amount | First draw chance |
|---|---|---|
| 1-2 | 50% | |
| 1-2 | 50% |
50% chance to run this table, with 2-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
yggashoot log half
| Item | Amount | First draw chance |
|---|---|---|
| 1-1 | 50% | |
| 1-1 | 50% |
100% chance to run this table, with 10-10 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Ygga Shoot 2
| Item | Amount | First draw chance |
|---|---|---|
| 1-2 | 50% | |
| 1-2 | 50% |
50% chance to run this table, with 2-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Ygga Shoot 3
| Item | Amount | First draw chance |
|---|---|---|
| 1-2 | 50% | |
| 1-2 | 50% |
50% chance to run this table, with 2-2 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Ygga Shoot small 1
| Item | Amount | First draw chance |
|---|---|---|
| 1-1 | 83.33% | |
| 1-1 | 16.67% |
100% chance to run this table, with 2-3 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
| Biomes | Per Zone | Scale | Group Size | Conditions |
|---|---|---|---|---|
| 2 | 0.9 to 1.2 | 1 | Altitude: 1 to 1,000; Terrain tilt: Up to 80 | |
| 2 | 0.9 to 1.2 | 1 | Altitude: 1 to 1,000; Terrain tilt: Up to 80 | |
| 2 | 0.9 to 1.2 | 1 | Altitude: 1 to 1,000; Terrain tilt: Up to 80 | |
| 3 | 0.8 to 0.9 | 1 | Altitude: 1 to 1,000; Terrain tilt: Up to 45; In forest | |
| 3 | 0.8 to 0.9 | 1 | Altitude: 1 to 1,000; Terrain tilt: Up to 45; In forest | |
| 3 | 0.8 to 0.9 | 1 | Altitude: 1 to 1,000; Terrain tilt: Up to 45; In forest | |
| 6 | 1 to 2 | 1 | Altitude: 1 to 1,000; Terrain tilt: Up to 45 | |
| 40 | 1 to 2 | 1 | Altitude: 1 to 1,000; Terrain tilt: Up to 45; In forest | |
| 60 | 1 to 2 | 1 | Only in some biome regions; Altitude: 1 to 1,000; Terrain tilt: Up to 45; In forest | |
| 20 | 0.9 to 1.2 | 1 | Only in some biome regions; Altitude: 1 to 1,000; Terrain tilt: Up to 80 | |
| 100 | 1 to 2 | 1 to 2 | Only in some biome regions; Altitude: 1 to 1,000; Terrain tilt: Up to 45 |
Use after enabling developer commands with devcommands.
spawn YggaShoot1 1 spawn YggaShoot2 1 spawn YggaShoot3 1 spawn YggaShoot_small1 1