Database updated for the Valheim 1.0 release.

Drops
No stars
Combat by Star Level
No stars
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars15075x1x1
Damage Resistances
DauneResponse
FocFoarte slab
OtravăRezistent
SpiritImun
Default Equipment
No stars
ItemChanceEffects
Greydwarf elite attack100%
Armura de blocare 10
Bonusul de parare 1.5x
Atac: Sfârtecare 30
Atac: Împingere 60
Atac: Range 3 m
Atac: Hit arc 45 deg
Atac: Attack interval 2 s
Atac: Preferred range 1.8 m
Regular World Spawns
BiomesConditionsnivelSpawn RateGroup Size
Night only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaMargine, Median
Terrain slope in degrees0-35
Allowed in forestDa
Allowed outside forestDa
Allowed in lavaNu
Allowed outside lavaDa
Allowed inside player basesNu
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNu
Group placement radius1 m
Minimum center distance for level increases2000 m
Hunts the playerNu
1-3
10% level-up chance
Base chance; varies by biome region
50.6%
Every 120 seconds
1
1 active maximum
Night only
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaMargine, Median
Terrain slope in degrees0-35
Allowed in forestDa
Allowed outside forestDa
Allowed in lavaNu
Allowed outside lavaDa
Allowed inside player basesNu
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNu
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerNu
1 50.6%
Every 120 seconds
1
1 active maximum
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaMargine, Median
Terrain slope in degrees0-35
Allowed in forestDa
Allowed outside forestDa
Allowed in lavaNu
Allowed outside lavaDa
Allowed inside player basesNu
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNu
Group placement radius1 m
Minimum center distance for level increases2000 m
Hunts the playerNu
1-3
10% level-up chance
Base chance; varies by biome region
50.6%
Every 120 seconds
1
3 active maximum
Event Spawns
BiomesConditionsnivelSpawn RateGroup Size
Pădurea freamătă...
Ends: Liniștea se lasă peste pădure
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaMargine, Median
Terrain slope in degrees0-35
Allowed in forestDa
Allowed outside forestDa
Allowed in lavaNu
Allowed outside lavaDa
Allowed inside player basesNu
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNu
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerDa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1
1 active maximum
Required for achievements

Console command

Use after enabling developer commands with devcommands.

spawn Greydwarf_Elite 1