VALHEIM Database
Database updated for the Valheim 1.0 release.
| Item | Amount | Chance |
|---|---|---|
| 1 | 70% | |
| 1 | 5% |
| Star level | Health | Stagger threshold | Damage scaling | Drop scaling |
|---|---|---|---|---|
| No stars | 5 | 2,5 | x1 | x1 |
| Daune | Response |
|---|---|
| Foc | Slab |
| Otravă | Rezistent |
| Spirit | Imun |
| Item | Chance | Effects |
|---|---|---|
| Neck Bite Attack | 100% | Armura de blocare 10 Bonusul de parare 1.5x Atac: Sfârtecare 6 Atac: Împingere 30 Atac: Range 1.7 m Atac: Hit arc 90 deg Atac: Attack interval 4 s Atac: Preferred range 1.2 m |
| Biomes | Conditions | nivel | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Day and night Altitude -1.5-0.5 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 100 seconds | 2-4 6 active maximum | |||||||||||||||||||||||||||||
| Day and night Weather: Rain, Thunder Storm, Light Rain Altitude 0-10 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 100% Every 30 seconds | 2-4 8 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude -1.5-0.5 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 100 seconds | 2-4 6 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Weather: Rain, Thunder Storm, Light Rain Altitude 0-10 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 100% Every 30 seconds | 2-4 8 active maximum |
| Biomes | Conditions | nivel | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eikthyr mărșăluiește creaturile pădurii Ends: Creaturile se calmează Day and night Lasts 90 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Player keys that must all be absent | 1 | 100% Every 20 seconds | 1 2 active maximum |
Use after enabling developer commands with devcommands.
spawn Neck 1