Database updated for the Valheim 1.0 release.

Drops
No stars
ItemAmountChance
110%
1100%
Combat by Star Level
No stars
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars4020x1x1
Damage Resistances
DauneResponse
TranșareSlab
StrăpungereRezistent
FocSlab
ÎnghețRezistent
OtravăImun
Weapon Options
No stars
ItemChanceEffects
skeleton sword80%
Armura de blocare 10
Bonusul de parare 1.5x
Atac: Sfârtecare 25
Atac: Împingere 40
Atac: Range 1.8 m
Atac: Hit arc 90 deg
Atac: Attack interval 3 s
Atac: Preferred range 1.6 m
skeleton bow20%
Armura de blocare 10
Bonusul de parare 1.5x
Atac: Străpungere 20
Atac: Împingere 15
Atac: Range 1 m
Atac: Hit arc 90 deg
Atac: Attack interval 4 s
Atac: Preferred range 20 m
Shield Options
No stars
ItemChanceEffects
No shield50%Deloc
Scutuleț de bronz25%
Armura de blocare 16
Bonusul de parare 2.5x
Scut de lemn25%
Armura de blocare 6
Bonusul de parare 1.5x
Regular World Spawns
BiomesConditionsnivelSpawn RateGroup Size
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaMargine, Median
Terrain slope in degrees0-35
Allowed in forestDa
Allowed outside forestDa
Allowed in lavaNu
Allowed outside lavaDa
Allowed inside player basesNu
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNu
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNu
1 25%
Every 300 seconds
1-3
3 active maximum
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaMargine, Median
Terrain slope in degrees0-35
Allowed in forestDa
Allowed outside forestDa
Allowed in lavaNu
Allowed outside lavaDa
Allowed inside player basesNu
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNu
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNu
1 25%
Every 300 seconds
1-3
3 active maximum
Event Spawns
BiomesConditionsnivelSpawn RateGroup Size
Surpriză cu scheleți
Ends: Scheleții sunt obosiți de la luptă
Day and night
Lasts 120 seconds
Placement conditions
Placement conditions
Biome areaMargine, Median
Terrain slope in degrees0-35
Allowed in forestDa
Allowed outside forestDa
Allowed in lavaNu
Allowed outside lavaDa
Allowed inside player basesNu
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNu
Group placement radius4 m
Minimum center distance for level increases0 m
Hunts the playerDa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

Requires these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material

Any player key

1 100%
Every 10 seconds
4-6
20 active maximum
Un miros scârbos dinspre mlaștină
Ends: Mirosul dispare încet
Day and night
Lasts 150 seconds
Placement conditions
Placement conditions
Biome areaMargine, Median
Terrain slope in degrees0-35
Allowed in forestDa
Allowed outside forestDa
Allowed in lavaNu
Allowed outside lavaDa
Allowed inside player basesNu
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNu
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerDa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

Weather during this raid: Swamp Rain

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1
6 active maximum
Required for achievements
Found In Dungeons

Console command

Use after enabling developer commands with devcommands.

spawn Skeleton 1