Database updated for the Valheim 1.0 release.

Combat by Star Level
No stars
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars4012x1x1
Damage Resistances
УронResponse
ОгоньСильная уязвимость
ЯдСопротивление
ДухНевосприимчивый
Default Equipment
No stars
ItemChanceEffects
Greydwarf attack100%
Сопротивление урону 10
Бонус от парирования 1.5x
Атака: Рассекающий 14
Атака: Отбрасывание 30
Атака: Дальность 1.7 m
Атака: Угол удара 90 deg
Атака: Attack interval 2 s
Атака: Preferred range 1.2 m
Greydwarf throw100%
Сопротивление урону 10
Бонус от парирования 1.5x
Атака: Дробящий 10
Атака: Отбрасывание 30
Атака: Дальность 0.8 m
Атака: Attack interval 8 s
Атака: Preferred range 15 m
Regular World Spawns
BiomesConditionsуровеньSpawn RateGroup Size
Day only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaКрай, Средняя
Terrain slope in degrees0-35
Allowed in forestДа
Allowed outside forestДа
Allowed in lavaНет
Allowed outside lavaДа
Allowed inside player basesНет
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerНет
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerНет
1-3
10% level-up chance
Base chance; varies by biome region
30%
Every 120 seconds
2-3
3 active maximum
Night only
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaКрай, Средняя
Terrain slope in degrees0-35
Allowed in forestДа
Allowed outside forestНет
Allowed in lavaНет
Allowed outside lavaДа
Allowed inside player basesНет
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerНет
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerНет
1 30%
Every 120 seconds
2-3
1 active maximum
Night only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaКрай, Средняя
Terrain slope in degrees0-35
Allowed in forestДа
Allowed outside forestДа
Allowed in lavaНет
Allowed outside lavaДа
Allowed inside player basesНет
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerНет
Group placement radius10 m
Minimum center distance for level increases0 m
Hunts the playerНет
1-3
10% level-up chance
Base chance; varies by biome region
100%
Every 60 seconds
3-4
6 active maximum
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaКрай, Средняя
Terrain slope in degrees0-35
Allowed in forestДа
Allowed outside forestДа
Allowed in lavaНет
Allowed outside lavaДа
Allowed inside player basesНет
Water depthNo depth restriction
Minimum same-creature separation20 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerНет
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerНет
1 50%
Every 200 seconds
1
2 active maximum
Event Spawns
BiomesConditionsуровеньSpawn RateGroup Size
Лес движется…
Ends: Лес вновь успокаивается
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaКрай, Средняя
Terrain slope in degrees0-35
Allowed in forestДа
Allowed outside forestДа
Allowed in lavaНет
Allowed outside lavaДа
Allowed inside player basesНет
Water depthNo depth restriction
Minimum same-creature separation0 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerНет
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerДа
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1-3
6 active maximum

Console command

Use after enabling developer commands with devcommands.

spawn Greydwarf 1