Dungeon Variants
VariantGenerated roomsRequired roomsDoor chance
Hildir cave10-64120%
Biomes
World Generation Rules
BiomesQuantityDistanceMinimum separationAltitudeForest
31 000 to 8 0002 000200 to 5 000No restriction
Enemies
Loot Containers
Loot ContainersInventory gridItem rollsFill chanceSelection mode
Truhla4 x 22-5100%At most one of each item
Truhla
ItemAmountWeightPer-roll chancePlayer scaling
15-35124,39%Áno
15-35124,39%Áno
1-5124,39%Áno
3-90,512,2%Áno
1-20,512,2%Áno
10,12,44%Áno