Dungeon Variants
VariantGenerated roomsRequired roomsDoor chance
Hildir cave10-64120%
Biomes
World Generation Rules
BiomesQuantityDistanceMinimum separationAltitudeForest
31.000 to 8.0002.000200 to 5.000No restriction
Enemies
Loot Containers
Loot ContainersInventory gridItem rollsFill chanceSelection mode
Sandık4 x 22-5100%At most one of each item
Sandık
ItemAmountWeightPer-roll chancePlayer scaling
15-35124,39%Evet
15-35124,39%Evet
1-5124,39%Evet
3-90,512,2%Evet
1-20,512,2%Evet
10,12,44%Evet