Database updated for the Valheim 1.0 release.

Dungeon Variants
VariantGenerated roomsRequired roomsDoor chance
Mork Borg4-50100%
Biomes
World Generation Rules
BiomesQuantityDistanceMinimum separationAltitudeForest
40Any27530 to 10.000No restriction
Loot Containers
Loot ContainersInventory gridItem rollsFill chanceSelection mode
Kadim Sandık8 x 45-7100%At most one of each item
Jötun Sandığı4 x 22-4100%At most one of each item

Each selected entry is removed before the next draw. The displayed chance is for the first draw, not the chance of obtaining the item.

Kadim Sandık
ItemAmountWeightFirst draw chanceResource-rate scaling
11-55228,52%Evet
1-5114,26%Evet
1-5114,26%Evet
1-5114,26%Evet
10,57,13%Evet
10,57,13%Evet
10,45,7%Evet
10,34,28%Evet
10,22,85%Evet
10,050,71%Evet
10,030,36%Evet
10,030,36%Evet
10,010,18%Evet

Each selected entry is removed before the next draw. The displayed chance is for the first draw, not the chance of obtaining the item.

Jötun Sandığı
ItemAmountWeightFirst draw chanceResource-rate scaling
4-10119,63%Evet
1119,63%Evet
1119,63%Evet
1119,63%Evet
5-11119,63%Evet
10,050,98%Evet
10,030,49%Evet
10,010,2%Evet
10,010,2%Evet