Dungeon Variants
VariantGenerated roomsRequired roomsDoor chance
Hildir cave10-64120%
Biomes
World Generation Rules
BiomesQuantityDistanceMinimum separationAltitudeForest
31 000 to 8 0002 000200 to 5 000No restriction
Loot Containers
Loot ContainersInventory gridItem rollsFill chanceSelection mode
Скриня4 x 22-5100%At most one of each item
Скриня
ItemAmountWeightPer-roll chancePlayer scaling
15-35124,39%Так
15-35124,39%Так
1-5124,39%Так
3-90,512,2%Так
1-20,512,2%Так
10,12,44%Так