VALHEIM 数据库
Database updated for the Valheim 1.0 release.
| Star level | Health | Stagger threshold | Damage scaling | Drop scaling |
|---|---|---|---|---|
| No stars | 5 | 2.5 | x1 | x1 |
| 伤害 | Response |
|---|---|
| 火焰 | 虚弱 |
| 蛊毒 | 抗性 |
| 精神 | 免疫 |
| Item | Chance | Effects |
|---|---|---|
| Neck Bite Attack | 100% | 格挡值 10 招架奖励 1.5x 攻击: 劈砍 6 攻击: 击退 30 攻击: 射程 1.7 m 攻击: 攻击弧度 90 deg 攻击: Attack interval 4 s 攻击: Preferred range 1.2 m |
| Biomes | Conditions | 等级 | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Day and night Altitude -1.5-0.5 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 100 seconds | 2-4 6 active maximum | |||||||||||||||||||||||||||||
| Day and night Weather: Rain, Thunder Storm, Light Rain Altitude 0-10 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 100% Every 30 seconds | 2-4 8 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude -1.5-0.5 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 50% Every 100 seconds | 2-4 6 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Weather: Rain, Thunder Storm, Light Rain Altitude 0-10 m Placement conditions
| 1-3 10% level-up chance Base chance; varies by biome region | 100% Every 30 seconds | 2-4 8 active maximum |
| Biomes | Conditions | 等级 | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
赤血灵鹿召集了林中生灵 Ends: 生灵渐渐平息 Day and night Lasts 90 seconds Altitude 0-1,000 m Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. World keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Player keys that must all be absent | 1 | 100% Every 20 seconds | 1 2 active maximum |
Use after enabling developer commands with devcommands.
spawn Neck 1