Database updated for the Valheim 1.0 release.

上古之剑

Drops per mined section
ItemAmountFirst draw chance
1-150%
1-150%

100% chance to run this table, with 1-1 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.

上古之剑

Drops per mined section
ItemAmountFirst draw chance
1-150%
1-150%

100% chance to run this table, with 1-1 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.

Potential Resources
World Placement Rules
BiomesPer ZoneScaleGroup SizeConditions
1 to 211Altitude: 1 to 1,000; Terrain tilt: Up to 30; Biome area: 中间
1 to 211Altitude: 1 to 1,000; Terrain tilt: Up to 30; Biome area: 中间
3 to 511Only in some biome regions; Altitude: -3 to 0; Terrain tilt: Up to 90
3 to 511Only in some biome regions; Altitude: -3 to 1; Terrain tilt: Up to 90
3 to 511Only in some biome regions; Altitude: 1 to 1,000; Terrain tilt: Up to 45
3 to 511Only in some biome regions; Altitude: 1 to 1,000; Terrain tilt: Up to 45

Console commands

Use after enabling developer commands with devcommands.

spawn giant_sword1 1
spawn giant_sword2 1