Database updated for the Valheim 1.0 release.
上古之剑
| Item | Amount | First draw chance |
|---|---|---|
| 1-1 | 50% | |
| 1-1 | 50% |
100% chance to run this table, with 1-1 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
上古之剑
| Item | Amount | First draw chance |
|---|---|---|
| 1-1 | 50% | |
| 1-1 | 50% |
100% chance to run this table, with 1-1 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
| Biomes | Per Zone | Scale | Group Size | Conditions |
|---|---|---|---|---|
| 1 to 2 | 1 | 1 | Altitude: 1 to 1,000; Terrain tilt: Up to 30; Biome area: 中间 | |
| 1 to 2 | 1 | 1 | Altitude: 1 to 1,000; Terrain tilt: Up to 30; Biome area: 中间 | |
| 3 to 5 | 1 | 1 | Only in some biome regions; Altitude: -3 to 0; Terrain tilt: Up to 90 | |
| 3 to 5 | 1 | 1 | Only in some biome regions; Altitude: -3 to 1; Terrain tilt: Up to 90 | |
| 3 to 5 | 1 | 1 | Only in some biome regions; Altitude: 1 to 1,000; Terrain tilt: Up to 45 | |
| 3 to 5 | 1 | 1 | Only in some biome regions; Altitude: 1 to 1,000; Terrain tilt: Up to 45 |
Use after enabling developer commands with devcommands.
spawn giant_sword1 1 spawn giant_sword2 1