Database updated for the Valheim 1.0 release.

Bottino
No stars
OggettoQuantitàProbabilità
150%
1100%
1100%
1100%
15%
Combattimento per livello stella
No stars
Livello stellaSaluteSoglia di barcollamentoProgressione dei danniProgressione dei drop
No stars4012x1x1
Resistenze ai danni
DannoRisposta
FuocoMolto debole
VelenoResistente
SpiritoImmune
Equipaggiamento predefinito
No stars
OggettoProbabilitàEffetti
Greydwarf attack100%
Valore difensivo 10
Bonus parata 1.5x
Attacco: Taglio 14
Attacco: Contraccolpo 30
Attacco: Range 1.7 m
Attacco: Hit arc 90 deg
Attacco: Attack interval 2 s
Attacco: Preferred range 1.2 m
Greydwarf throw100%
Valore difensivo 10
Bonus parata 1.5x
Attacco: Contundente 10
Attacco: Contraccolpo 30
Attacco: Range 0.8 m
Attacco: Attack interval 8 s
Attacco: Preferred range 15 m
Generazioni normali nel mondo
BiomiCondizioniLivelloFrequenza di generazioneDimensione gruppo
Solo giorno
Altitudine 0-1,000 m
Placement conditions
Placement conditions
Biome areaAl bordo, Median
Terrain slope in degrees0-35
Allowed in forestSì
Allowed outside forestSì
Allowed in lavaNo
Allowed outside lavaSì
Allowed inside player basesNo
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNo
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNo
1-3
10% probabilità di aumento livello
Base chance; varies by biome region
30%
Ogni 120 secondi
2-3
Massimo 3 attivi
Solo notte
Altitudine 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaAl bordo, Median
Terrain slope in degrees0-35
Allowed in forestSì
Allowed outside forestNo
Allowed in lavaNo
Allowed outside lavaSì
Allowed inside player basesNo
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNo
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNo
1 30%
Ogni 120 secondi
2-3
Massimo 1 attivi
Solo notte
Altitudine 0-1,000 m
Placement conditions
Placement conditions
Biome areaAl bordo, Median
Terrain slope in degrees0-35
Allowed in forestSì
Allowed outside forestSì
Allowed in lavaNo
Allowed outside lavaSì
Allowed inside player basesNo
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNo
Group placement radius10 m
Minimum center distance for level increases0 m
Hunts the playerNo
1-3
10% probabilità di aumento livello
Base chance; varies by biome region
100%
Ogni 60 secondi
3-4
Massimo 6 attivi
Solo notte
Only in some biome regions
Altitudine 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaAl bordo, Median
Terrain slope in degrees0-35
Allowed in forestSì
Allowed outside forestSì
Allowed in lavaNo
Allowed outside lavaSì
Allowed inside player basesNo
Water depthNo depth restriction
Minimum same-creature separation20 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNo
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNo
1 50%
Ogni 200 secondi
1
Massimo 2 attivi
Generazioni evento
BiomiCondizioniLivelloFrequenza di generazioneDimensione gruppo
La foresta si sta muovendo
Termina: La foresta torna a riposo
Giorno e notte
Dura 120 secondi
Altitudine 0-1,000 m
Placement conditions
Placement conditions
Biome areaAl bordo, Median
Terrain slope in degrees0-35
Allowed in forestSì
Allowed outside forestSì
Allowed in lavaNo
Allowed outside lavaSì
Allowed inside player basesNo
Water depthNo depth restriction
Minimum same-creature separation0 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNo
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerSì
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Ogni 5 secondi
1-3
Massimo 6 attivi
Required for achievements

Comando della console

Usa dopo aver abilitato i comandi sviluppatore con devcommands.

spawn Greydwarf 1