VALHEIM Database
Database updated for the Valheim 1.0 release.
| Item | Amount | Chance |
|---|---|---|
| 1 | 10% | |
| 1-2 | 100% |
| Star level | Health | Stagger threshold | Damage scaling | Drop scaling |
|---|---|---|---|---|
| No stars | 100 | None | x1 | x1 |
| Schade | Response |
|---|---|
| Vuur | Zwak |
| Vorst | Immuun |
| Geest | Immuun |
| Item | Chance | Effects |
|---|---|---|
| hatchling spit cold | 100% | Blokkeerpantser 10 Pareerbonus 1.5x Aanvallen: Vorst 90 Aanvallen: Duweffect 30 Aanvallen: Range 0.66 m Aanvallen: Hit arc 90 deg Aanvallen: Projectile bursts 3 Aanvallen: Burst interval 0.3 s Aanvallen: Attack interval 6 s Aanvallen: Preferred range 15 m |
| Biomes | Conditions | level | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Day and night Only in some biome regions Altitude 100-1,000 m Placement conditions
| 1 | 25.6% Every 120 seconds | 1 2 active maximum | |||||||||||||||||||||||||||||
| Day and night Only in some biome regions Altitude 100-1,000 m Placement conditions
| 1 | 25.6% Every 120 seconds | 1-2 4 active maximum |
| Biomes | Conditions | level | Spawn Rate | Group Size | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Een koude wind blaast uit de bergen Ends: De koude wind is weg Day and night Lasts 150 seconds Placement conditions
Raid eligibility and scheduleBase random-raid check: 20% every 46 minutes. World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid. Requires a player near a base. Pauses when no player is within the 96 m event area. Weather during this raid: Snow World keys that must all be presentWorld keys that must all be absentWith player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match. Any player keyPlayer keys that must all be absent | 1 | 100% Every 10 seconds | 1 3 active maximum |
Use after enabling developer commands with devcommands.
spawn Hatchling 1