Database updated for the Valheim 1.0 release.

Weather
WeatherChanceEffectsMusic
Heath clear71.43%Cold at nightPlains
Misty14.29%Cold at nightPlains
Light Rain14.29%Wet, Cold at nightPlains
Regular World Spawns
CreatureConditionslevelSpawn RateGroup Size
Day and night
Altitude -4-0.2 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation51 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius2 m
Minimum center distance for level increases0 m
Hunts the playerNee
1 50%
Every 120 seconds
1-2
5 active maximum
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNee
1 25%
Every 300 seconds
1-3
3 active maximum
Night only
Only in some biome regions
Weather: Misty
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerNee
1 5%
Every 300 seconds
1
1 active maximum
Night only
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases2000 m
Hunts the playerNee
1 25%
Every 4,000 seconds
1
1 active maximum
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation30 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNee
1-3
10% level-up chance
Base chance; varies by biome region
33%
Every 60 seconds
3-5
5 active maximum
Day only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation30 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNee
1-3
10% level-up chance
Base chance; varies by biome region
33%
Every 1,000 seconds
1-2
2 active maximum
Never
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation100 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNee
1-3
10% level-up chance
Base chance; varies by biome region
20%
Every 1,000 seconds
1-2
1 active maximum
Day and night
Only in some biome regions
Altitude 1-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation100 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius10 m
Minimum center distance for level increases0 m
Hunts the playerNee
1 5%
Every 1,000 seconds
2-4
3 active maximum
Day and night
Only in some biome regions
Altitude 1-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-99
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation30 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius10 m
Minimum center distance for level increases0 m
Hunts the playerNee
1 20%
Every 500 seconds
1-2
3 active maximum
Night only
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaMedian
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerJa
1 5%
Every 3,000 seconds
3
2 active maximum
Night only
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerJa
1 5%
Every 3,000 seconds
1-3
3 active maximum
Night only
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerJa
1 5%
Every 3,000 seconds
1-3
3 active maximum
Day and night
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNee
1 100%
Every 500 seconds
1-2
4 active maximum
Day and night
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNee
1 100%
Every 500 seconds
1
2 active maximum
Day and night
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNee
1 100%
Every 1,000 seconds
1-3
6 active maximum
Day and night
Only in some biome regions
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation15 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius5 m
Minimum center distance for level increases0 m
Hunts the playerNee
1-3
10% level-up chance
Base chance; varies by biome region
25%
Every 400 seconds
1-3
3 active maximum
Night only
Only in some biome regions
Altitude 0-1,000 m
Placement conditions

Required world key

Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerNee
1 25%
Every 300 seconds
1-3
3 active maximum
Day and night
Only in some biome regions
Altitude 1-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation50 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius15 m
Minimum center distance for level increases0 m
Hunts the playerNee
1 10%
Every 1,000 seconds
3-5
15 active maximum
Day and night
Only in some biome regions
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation30 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius5 m
Minimum center distance for level increases0 m
Hunts the playerNee
1-3
10% level-up chance
Base chance; varies by biome region
33%
Every 60 seconds
5-7
5 active maximum
Day and night
Only in some biome regions
Altitude 1-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-99
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation30 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius15 m
Minimum center distance for level increases0 m
Hunts the playerNee
1 20%
Every 500 seconds
1-3
5 active maximum
Event Spawns
CreatureConditionslevelSpawn RateGroup Size
De horde valt aan
Ends: De horde trekt zich terug
Day and night
Only in some biome regions
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material
All of these materials must be unknown

Any player key

Player keys that must all be absent

1 58.2%
Every 10 seconds
1-4
8 active maximum
De horde valt aan
Ends: De horde trekt zich terug
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material
All of these materials must be unknown

Any player key

Player keys that must all be absent

1 47%
Every 20 seconds
1
2 active maximum
De horde valt aan
Ends: De horde trekt zich terug
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material
All of these materials must be unknown

Any player key

Player keys that must all be absent

1 47%
Every 20 seconds
1
1 active maximum
Het bos beweegt…
Ends: Het bos rust weer
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation0 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1-3
6 active maximum
Het bos beweegt…
Ends: Het bos rust weer
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation0 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1-3
4 active maximum
Het bos beweegt…
Ends: Het bos rust weer
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1
1 active maximum
Het bos beweegt…
Ends: Het bos rust weer
Day and night
Lasts 120 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1
1 active maximum
Er wordt op je gejaagd…
Ends: De jacht is voorbij
Day and night
Lasts 120 seconds
Altitude 0-2,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

World keys that must all be present

Requires these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material

Any player key

1 100%
Every 2 seconds
1
6 active maximum
Skeletverrassing
Ends: Skeletten zijn het vechten beu
Day and night
Lasts 120 seconds
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius4 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

Requires these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material

Any player key

1 100%
Every 10 seconds
4-6
20 active maximum
Skeletverrassing
Ends: Skeletten zijn het vechten beu
Day and night
Lasts 120 seconds
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius4 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

Requires these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material

Any player key

1 54%
Every 15 seconds
1
1 active maximum
Een smerige geur uit het moeras
Ends: De geur is weg
Day and night
Lasts 150 seconds
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

Weather during this raid: Swamp Rain

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material
All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1
3 active maximum
Een smerige geur uit het moeras
Ends: De geur is weg
Day and night
Lasts 150 seconds
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

Weather during this raid: Swamp Rain

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material
All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 5 seconds
1
6 active maximum
Een koude wind blaast uit de bergen
Ends: De koude wind is weg
Day and night
Lasts 150 seconds
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-90
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

Weather during this raid: Snow

World keys that must all be present

World keys that must all be absent

Requires these defeats
Stopped by these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material
All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 10 seconds
1
3 active maximum
Een smerige geur uit het moeras
Ends: De geur is weg
Day and night
Lasts 120 seconds
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

Weather during this raid: Swamp Rain

World keys that must all be present

Requires these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material

Any player key

1 100%
Every 2 seconds
1-3
5 active maximum
Een smerige geur uit het moeras
Ends: De geur is weg
Day and night
Lasts 120 seconds
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

Weather during this raid: Swamp Rain

World keys that must all be present

Requires these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material

Any player key

1 100%
Every 10 seconds
1
2 active maximum
De grond schudt
Ends: Het schudden ebt weg
Day and night
Lasts 80 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

Requires these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material

All player keys when there are no any-lists

1 100%
Every 20 seconds
1
2 active maximum
De geur van zwavel vult de lucht…
Ends: De geur neemt af
Day and night
Lasts 120 seconds
Altitude 1-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

Weather during this raid: Ashrain

World keys that must all be present

Requires these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material

All player keys when there are no any-lists

1 100%
Every 2 seconds
1
4 active maximum
You feel a chill down your spine...
Ends: They have been banished, for now...
Day and night
Lasts 150 seconds
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-90
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

Weather during this raid: Ghosts

World keys that must all be present

Requires these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material
All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 10 seconds
1
3 active maximum
You feel a chill down your spine...
Ends: They have been banished, for now...
Day and night
Lasts 150 seconds
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-90
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

Weather during this raid: Ghosts

World keys that must all be present

Requires these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material
All of these materials must be unknown

Any player key

Player keys that must all be absent

1 100%
Every 10 seconds
1
2 active maximum