Database updated for the Valheim 1.0 release.
rock 4 coast frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 0% |
100% chance to run this table, with 4-8 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
rock 4 heath frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 0% |
100% chance to run this table, with 4-8 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Heath Rock Pillar frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 0% |
100% chance to run this table, with 1-3 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
rock 2 heath frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 0% |
100% chance to run this table, with 4-8 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
rock 3 mountain frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 0% |
100% chance to run this table, with 4-8 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
rock 1 mountain frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 0% |
100% chance to run this table, with 4-8 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
rock 2 mountain frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 0% |
100% chance to run this table, with 4-8 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Rock 4
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 100% |
100% chance to run this table, with 3-6 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Rock 4 plains
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 100% |
100% chance to run this table, with 3-6 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Rock 3 frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 100% |
100% chance to run this table, with 3-6 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
rock 4 forest frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 0% |
100% chance to run this table, with 4-8 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
cliff mistlands 1 frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 0% |
100% chance to run this table, with 4-8 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
cliff mistlands 2 frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 0% |
100% chance to run this table, with 4-8 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
rock mistlands 1 frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 0% |
100% chance to run this table, with 4-8 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Rock 4 deepnorth
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 100% |
100% chance to run this table, with 3-6 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
Rock 3 deepnorth frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 100% |
100% chance to run this table, with 3-6 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
rock 3 mountain 1 frac
| Oggetto | Quantità | First draw chance |
|---|---|---|
| 1-1 | 0% |
100% chance to run this table, with 4-8 draws. Amount bounds are per harvest stage at the normal resource rate. World drops use rounded rolls, so amounts within a range need not be equally likely. Entries can be selected again on later draws. The displayed chance is conditional on a draw, not the chance of obtaining the item.
| Biomi | Per zona | Scala | Dimensione gruppo | Condizioni |
|---|---|---|---|---|
| 3 | Da 0,6 a 1,2 | 3 | Altitudine: Da -2 a -0,5; Profondità oceanica: Da 2 a 30; Pendenza del terreno: Da 0 a 90; Raggio del gruppo: 20 | |
| Da 4 a 10 | Da 0,8 a 1 | 1 | Altitudine: Da 4 a 1000; Pendenza del terreno: Da 15 a 45 | |
| Fino a 0,1 | Da 0,8 a 1,3 | 1 | Altitudine: Da 0 a 1000; Pendenza del terreno: Da 0 a 30 | |
| Fino a 1 | Da 1 a 1,5 | 1 | Altitudine: Da 0 a 1000; Pendenza del terreno: Da 0 a 20 | |
| Fino a 2 | Da 1 a 1,5 | 1 | Altitudine: Da -1000 a 1000; Pendenza del terreno: Da 10 a 50; Area del bioma: Median | |
| Da 5 a 8 | Da 1 a 1,5 | 1 | Altitudine: Da -1000 a 1000; Pendenza del terreno: Da 30 a 80; Area del bioma: Median | |
| Da 5 a 8 | Da 1 a 1,5 | 1 | Altitudine: Da -1000 a 1000; Pendenza del terreno: Da 30 a 80; Area del bioma: Median | |
| Fino a 20 | Da 1 a 2 | 1 | Altitudine: Da -1000 a 1000; Pendenza del terreno: Da 0 a 90 | |
| Da 10 a 40 | Da 1 a 2 | 1 | Altitudine: Da -10 a 1000; Pendenza del terreno: Da 0 a 90 | |
| Da 5 a 30 | Da 1 a 2 | 1 | Altitudine: Da -10 a 1000; Pendenza del terreno: Da 0 a 90 | |
| Fino a 15 | Da 2 a 4 | 1 | Altitudine: Da -1000 a 1000; Pendenza del terreno: Da 0 a 90 | |
| Da 1 a 2 | Da 0,8 a 1 | 1 | Altitudine: Da 4 a 1000; Pendenza del terreno: Da 5 a 45 | |
| 20 | Da 1 a 3 | 1 | Altitudine: Da -1000 a 1000; Pendenza del terreno: Da 0 a 45 | |
| Da 5 a 15 | Da 3 a 6 | 1 | Altitudine: Da -1000 a 1000; Pendenza del terreno: Da 0 a 25 | |
| 3 | Da 0,6 a 1,2 | 3 | Altitudine: Da -2 a -0,5; Profondità oceanica: Da 2 a 30; Pendenza del terreno: Da 0 a 90; Raggio del gruppo: 20 | |
| 8 | Da 0,6 a 1,2 | 1 | Altitudine: Da 1 a 1000; Pendenza del terreno: Da 25 a 50 | |
| 50 | Da 0,5 a 1 | 1 | Altitudine: Da 1 a 1000; Pendenza del terreno: Da 0 a 99 | |
| 20 | Da 1 a 3 | 1 | Altitudine: Da 0 a 1000; Pendenza del terreno: Da 0 a 30 | |
| Da 2 a 6 | Da 4 a 6 | 1 | Altitudine: Da -10 a 1000; Pendenza del terreno: Da 0 a 90 | |
| Da 1 a 4 | Da 2 a 8 | 1 | Altitudine: Da -10 a 1000; Pendenza del terreno: Da 0 a 90; Nella foresta | |
| Da 4 a 6 | Da 0,6 a 1,2 | 3 | Altitudine: Da -2 a -0,5; Profondità oceanica: Da 2 a 30; Pendenza del terreno: Da 0 a 90; Raggio del gruppo: 20 | |
| 3 | Da 0,8 a 1 | 1 | Only in some biome regions; Altitudine: Da 4 a 1000; Pendenza del terreno: Da 5 a 45 | |
| 15 | Da 3 a 6 | 1 | Only in some biome regions; Altitudine: Da -1000 a 1000; Pendenza del terreno: Da 0 a 25 | |
| 30 | Da 1 a 3 | 1 | Only in some biome regions; Altitudine: Da -1000 a 1000; Pendenza del terreno: Da 0 a 45 | |
| Da 5 a 7 | Da 1 a 1,5 | 1 | Only in some biome regions; Altitudine: Da -1000 a 1000; Pendenza del terreno: Da 0 a 90; Area del bioma: Median | |
| Da 3 a 5 | Da 1 a 1,5 | 1 | Only in some biome regions; Altitudine: Da -1000 a 1000; Pendenza del terreno: Da 0 a 90; Area del bioma: Median | |
| 2 | Da 0,6 a 1,2 | 1 | Only in some biome regions; Altitudine: Da 1 a 1000; Pendenza del terreno: Da 25 a 50 | |
| 15 | Da 0,5 a 1 | 1 | Only in some biome regions; Altitudine: Da 1 a 1000; Pendenza del terreno: Da 0 a 99 | |
| 5 | Da 1 a 3 | 1 | Only in some biome regions; Altitudine: Da 0 a 1000; Pendenza del terreno: Da 0 a 30 |
Usa dopo aver abilitato i comandi sviluppatore con devcommands.
spawn HeathRockPillar 1 spawn Rock_3 1 spawn Rock_3_deepnorth 1 spawn Rock_4 1 spawn Rock_4_deepnorth 1 spawn Rock_4_plains 1 spawn cliff_mistlands1 1 spawn cliff_mistlands2 1 spawn rock1_mountain 1 spawn rock2_heath 1 spawn rock2_mountain 1 spawn rock3_mountain 1 spawn rock3_mountain_1 1 spawn rock4_coast 1 spawn rock4_forest 1 spawn rock4_heath 1 spawn rock_mistlands1 1