Database updated for the Valheim 1.0 release.

Drops
No stars
ItemAmountChance
20-30100%
150%
5100%
Combat by Star Level
No stars
Star levelHealthStagger thresholdDamage scalingDrop scaling
No stars600180x1x1
Damage Resistances
SchadeResponse
BotWeerstand
DoorboringZwak
GeestImmuun
Regular World Spawns
BiomesConditionslevelSpawn RateGroup Size
Day and night
Only in some biome regions
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases2000 m
Hunts the playerNee
1-3
10% level-up chance
Base chance; varies by biome region
5%
Every 4,000 seconds
1
1 active maximum
Day and night
Only in some biome regions
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius3 m
Minimum center distance for level increases2000 m
Hunts the playerNee
1-3
10% level-up chance
Base chance; varies by biome region
10%
Every 4,000 seconds
1
2 active maximum
Event Spawns
BiomesConditionslevelSpawn RateGroup Size
De grond schudt
Ends: Het schudden ebt weg
Day and night
Lasts 80 seconds
Altitude 0-1,000 m
Placement conditions
Placement conditions
Biome areaEdge, Median
Terrain slope in degrees0-35
Allowed in forestJa
Allowed outside forestJa
Allowed in lavaNee
Allowed outside lavaJa
Allowed inside player basesNee
Water depthNo depth restriction
Minimum same-creature separation10 m
Spawn distance from selected player40-80 m
Allows group members within the minimum distance of a playerNee
Group placement radius1 m
Minimum center distance for level increases0 m
Hunts the playerJa
Raid eligibility and schedule

Base random-raid check: 20% every 46 minutes.

World raid settings change this schedule. Passing a check selects among eligible events; it is not the chance of this individual raid.

Requires a player near a base.

Pauses when no player is within the 96 m event area.

World keys that must all be present

Requires these defeats

With player-based raids enabled, the player conditions below replace the world-key conditions. Forbidden items and keys always block. Any known-item or any-key match allows the event; when neither any-list exists, all required player keys must match.

Any known material

All player keys when there are no any-lists

1 100%
Every 20 seconds
1
2 active maximum
Required for achievements

Progression effects

These activities check this progress. Other requirements can also apply; follow the target for the complete conditions.

  • World-based raid: Requires this progress for De grond schudt -
Found In Dungeons
Locations

Console command

Use after enabling developer commands with devcommands.

spawn Troll 1